From 6baac3a221456fbb67764345f03e34ca56bed8bb Mon Sep 17 00:00:00 2001 From: David Gay Date: Sat, 7 Oct 2023 00:25:20 -0400 Subject: Get Classes working in random henchman generation --- src/data/random_tables/henchmen.yaml | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/data/random_tables') diff --git a/src/data/random_tables/henchmen.yaml b/src/data/random_tables/henchmen.yaml index fd6c37f..f1a12f4 100644 --- a/src/data/random_tables/henchmen.yaml +++ b/src/data/random_tables/henchmen.yaml @@ -55,40 +55,40 @@ henchman_cleric_class: rows: - roll: 1 steps: - - text: "Druid" + - class: druid - roll: 2-6 steps: - - text: "Cleric" + - class: cleric henchman_fighter_class: formula: d10 rows: - roll: 1 steps: - - text: "Ranger" + - class: ranger - roll: 2 steps: - - text: "Paladin" + - class: paladin - roll: 3-10 steps: - - text: "Fighter" + - class: fighter henchman_magic_user_class: formula: d6 rows: - roll: 1 steps: - - text: "Illusionist" + - class: illusionist - roll: 2-6 steps: - - text: "Magic-user" + - class: magic_user henchman_thief_class: formula: d6 rows: - roll: 1 steps: - - text: "Assassin" + - class: assassin - roll: 2-6 steps: - - text: "Thief" + - class: thief -- cgit v1.2.3