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# Changelog
All notable changes to this project will be documented in this file.
## [Unreleased] - 2023-10-16
### Added
- This changelog.
- Heroic Legendarium non-magic treasure table (type only, not quantity).
- Random henchman class, ability score, and persona generation (partial
implementation).
- `--csv` flag to get henchmen in CSV format.
### Changed
- Some things like dice and random table functionality were moved to public
library modules.
- The `dmn` binary now consumes the `dmn` library.
- Races are now structs instead of strings.
- Static data like classes, races, and random tables are now actually static.
## [0.0.1] - 2023-10-02
### Added
- Initial release.
- Very simple dice roller that takes `XdY` and `dY` formats.
- Roll on nested random tables.
- Some initial random tables to roll on.
- Generate random magic items (down to the UA table; not yet down to the
specific item.)
- Generate random henchman alignment and race.
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