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authorDavid Gay <david@davidgay.org>2021-06-05 20:57:15 -0400
committerDavid Gay <david@davidgay.org>2021-06-05 20:57:15 -0400
commit3f44addf1959ff095a4eb23fc30c6642fcfdcaf2 (patch)
tree71b6b0890a18f464e09628c0fe304a98c0d63c55
parent392ca98ddb4962e31024eb3c073c70fa7bc804b7 (diff)
Changelog: Add note about resistances
-rw-r--r--CHANGELOG.md4
1 files changed, 3 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 82b7a06..f40d94f 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -36,7 +36,9 @@ All notable changes to this project will be documented in this file.
- Any item equipped during combat is at risk, even if it provides no combat benefit. This may be changed in the
future.
- Currently, non-combat activities do not put your items at risk. This will change in the future.
-
+- Resistances have been added, but not implemented. You can see them on your character sheet, but they don't do
+ anything yet.
+
### Bazaar
- Buy orders are now sorted highest price to lowest price, so the most desirable orders are at the top.
- Removed "Your Orders" section, instead adding your orders back to the "Sell Orders" and "Buy Orders" lists,