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author | David Gay <david@davidgay.org> | 2021-06-15 21:52:49 -0400 |
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committer | David Gay <david@davidgay.org> | 2021-06-15 21:54:32 -0400 |
commit | 637adf2963f174c3e3e3d6cf9efbff314e306f3e (patch) | |
tree | 4e4812f66848a751b12adda81f7c500c0a689116 /CHANGELOG.md | |
parent | f637f622af2d9b891271344ef23402c41419b3fe (diff) |
MonsterKills and bestiary view
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r-- | CHANGELOG.md | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index acc3268..22ebaf8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,6 +15,9 @@ All notable changes to this project will be documented in this file. When performing a skill, all omens infixed in that skill have the same chance to fade away. - Havencast has been implemented. Spells can be cast from a new "Spells" view, accessible with the navigation. Spells typically require that a certain amount of mana is available. Mana can be made available by infixing certain omens. +- Characters now each have a bestiary where monster kills are recorded. For leviathans, only the character who actually + slays the leviathan by dealing the final damage gets credit for the kill in their bestiary. The bestiary can be viewed + via a link on the Character view. (Hopefully) obviously, kills before this release were not counted. ### Activities - Planequarry XP award changes @@ -34,7 +37,7 @@ All notable changes to this project will be documented in this file. - New amenity: binding array (level 1, level 2) ### UI -- Character skills were moved to their own view, which features a new interface with XP bars. +- Character skills were moved from the Character view to their own view, which features a new interface with XP bars. ## [0.1.10.3] - 2021-06-14 |