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author | David Gay <david@davidgay.org> | 2021-05-28 10:21:12 -0400 |
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committer | David Gay <david@davidgay.org> | 2021-05-28 10:21:12 -0400 |
commit | 04a81a4517c33d86cdebed9116bbd0a7656bd68d (patch) | |
tree | 3b817d0a4af5fc948c5d336dd7d9ecf825a7d889 /data/items.yml | |
parent | 87d006ed6b34d00274c72dba055ba4fbc2980212 (diff) |
Refactor HA effects and equipment equip effects to use the same format, then include them both in Character#effects
Diffstat (limited to 'data/items.yml')
-rw-r--r-- | data/items.yml | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/data/items.yml b/data/items.yml index 2c00f61..c153b57 100644 --- a/data/items.yml +++ b/data/items.yml @@ -35,10 +35,10 @@ iron_dagger: equip_slots: - "mainhand" equip_effects: - - type: "stat" + - type: "stat_change" gid: "accuracy" modifier: 2 - - type: "stat" + - type: "stat_change" gid: "power" modifier: 2 iron_short_sword: @@ -48,10 +48,10 @@ iron_short_sword: equip_slots: - "mainhand" equip_effects: - - type: "stat" + - type: "stat_change" gid: "accuracy" modifier: 3 - - type: "stat" + - type: "stat_change" gid: "power" modifier: 3 iron_longsword: @@ -65,10 +65,10 @@ iron_longsword: - gid: "beastslay" level: 3 equip_effects: - - type: "stat" + - type: "stat_change" gid: "accuracy" modifier: 4 - - type: "stat" + - type: "stat_change" gid: "power" modifier: 4 mending_salve: @@ -145,7 +145,7 @@ warm_diadem: equip_slots: - "head" equip_effects: - - type: "stat" + - type: "stat_change" gid: "max_hp" modifier: 1 warped_eyestalk: |