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-rw-r--r--CHANGELOG.md2
-rw-r--r--app/controllers/game_controller.rb5
2 files changed, 4 insertions, 3 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 16e8c0a..3e1f10a 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -19,6 +19,8 @@ amenities, etc that are added unless they are special in some way.
### Changed
- Remaining duration of conditions and accumulated rested time are now expressed in "human" terms instead of seconds.
+- Blank line is now added to beginning of combat results instead of end, since it means more of the most-recent combat
+ results can be visible when the box has a scroll bar.
### Removed
- The "Look" view.
diff --git a/app/controllers/game_controller.rb b/app/controllers/game_controller.rb
index 9574f31..62ab77b 100644
--- a/app/controllers/game_controller.rb
+++ b/app/controllers/game_controller.rb
@@ -62,6 +62,8 @@ class GameController < ApplicationController
raise TooManyWoundsError unless current_char.can_fight?
next if rand > (result[:chance] || 1)
+ @results.push({ type: "br" })
+
if result[:table].pluck(:gid).include?(current_char.trophy_monster_gid)
monster = Monster.find_by_gid(current_char.trophy_monster_gid)
@results.push({ type: type, monster: monster })
@@ -195,7 +197,6 @@ class GameController < ApplicationController
current_char.stop_activity
@results.replace([{ type: "error",
message: "You can't fight in your condition. You'll have to heal a wound." }])
- @results.push({ type: "br" })
end
private
@@ -254,7 +255,6 @@ class GameController < ApplicationController
unless char.can_fight?
@results.push({ type: "error",
message: "You can't fight in your condition. You'll have to heal a wound." })
- @results.push({ type: "br" })
char.stop_activity
return
end
@@ -315,7 +315,6 @@ class GameController < ApplicationController
raise "Invalid award type string (#{award_data[:type]})"
end
end
- @results.push({ type: "br" })
end
break
end