diff options
-rw-r--r-- | CHANGELOG.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index c956cc8..55675f7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -28,8 +28,8 @@ All notable changes to this project will be documented in this file. - "Floret Region" has been renamed to "Floret", and its description has been changed. ### Activities -- Skill level-based activity duration scaling has been cut in half. That means you should now see a 1 second timer - decrease every two levels, instead of every level. +- Skill level-based activity duration scaling has been cut in half. That means you should now see a 0.5 second timer + decrease every level, instead of 1 second. - Varying and widspread nerfs to XP rewards. This is a much-needed flattening of the curve; it's clear after nearly a month of playtesting the the XP rewards are so high they heavily mitigate the intended effect of the XP curve. Sorry to the lower-leveled players, but this is part of the playtest, plus you have the opportunity to test out |