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-rw-r--r--CHANGELOG.md3
-rw-r--r--data/items/general.yml6
-rw-r--r--data/monsters.yml6
3 files changed, 12 insertions, 3 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 54c89eb..8c61a52 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -18,6 +18,9 @@ All notable changes to this project will be documented in this file.
- Fixed bug where multiple activities could be learned at once (e.g. multiple spells from one spellpage).
- Characters can no longer start or finish an activity if the character is at max wounds and the activity might result
in combat. This means that you can no longer start a timer that won't finish due to being at max wounds.
+
+## Items
+- New item: scuttler sulfur
### Monsters
- New monster: sulfur scuttler
diff --git a/data/items/general.yml b/data/items/general.yml
index fb05393..f33105a 100644
--- a/data/items/general.yml
+++ b/data/items/general.yml
@@ -1071,6 +1071,12 @@ black_gizzard:
whatnot:
tags:
- "material"
+scuttler_sulfur:
+ name: "scuttler sulfur"
+ description: "A yellowy material plucked from the carapace of a sulfur scuttler."
+ whatnot:
+ tags:
+ - "material"
onus_of_vision:
name: "onus of vision"
description: "A heavy chain necklace bearing a glowing yellow beryl."
diff --git a/data/monsters.yml b/data/monsters.yml
index 305ba18..da0477d 100644
--- a/data/monsters.yml
+++ b/data/monsters.yml
@@ -375,11 +375,11 @@ sulfur_scuttler:
- type: "item"
chance: 1
table:
- - gid: "bollyrot_acerbic"
- score: 0.4
+ - gid: "scuttler_sulfur"
+ score: 0.2
- gid: "vestige"
score: 0.8
- max_quantity: 8
+ max_quantity: 5
- type: "item"
chance: 0.001
gid: "sulfur_scuttler_trophy"