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diff --git a/CHANGELOG.md b/CHANGELOG.md index a6e3d9d..0ea26fc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,85 @@ # Changelog All notable changes to this project will be documented in this file. +## [0.1.11] - 2021-06-16 + +### General +- Any items equipped which provide a speed increase to a skill now have a chance to break when performing that skill. + The break chance is based on the equip slot of the item, and uses the same numbers as the combat equipment break + chance. The combat equipment break check process is unchanged. +- Omenbind has been implemented. + - Omens can be bound once a character has constructed a binding array in their hearth. + - Omens are tradable items that can be infixed in a particular skill via the new skills UI (see the UI section of this + changelog). + - A single omen can be infixed in a skill at skill level 1 (the level of the skill you're infixing into, not the level + of your omenbind skill, unless of course you're infixing into your omenbind skill). At level 20 and every 20 levels + thereafter, another infix slot becomes available. + - Omens can be removed and re-infixed at will. + - All omens infixed in a skill have a chance to fade away and be permanently lost when performing that skill + (like equipment breakage). The chance of an infixed omen fading away is 1/500. You do not need to actively be + getting a bonus from an infixed omen for it to have a chance to fade away. When performing a skill, all omens + infixed in that skill have the same chance to fade away. + - Duplicate omens can be infixed, and their effects will stack if possible. +- Havencast has been implemented. + - Spells can be cast from a new "Spells" view, accessible with the navigation. + - Spells typically require that a certain amount of mana is available. Mana can be made available by infixing certain + omens. + - Cantrips are spells which a character can cast by simply having the appropriate requirements and paying any cost. + Other spells must be learned from a spellpage by casting a decipher magicscript cantrip on the spellpage, + consuming it. Each spellpage can contain a different spell, and the one it provides isn't determined until + deciphering and consuming the spellpage. If the spell on the spellpage is one a character doesn't know yet, they + will learn the spell upon deciphering the spellpage. + - Non-cantrip spells also require that a spell focus is equipped. +- Characters now each have a bestiary where monster kills are recorded. For leviathans, only the character who actually + slays the leviathan by dealing the final damage gets credit for the kill in their bestiary. The bestiary can be viewed + via a link on the Character view. (Hopefully) obviously, kills before this release were not counted. + +### Items +- New items: faint mana, minor mana, faint forging haste, faint seething haste, faint working haste, simple spellpage, + apprentice wand +- Iron lockpicks now increase synthsever speed by 10 +- Axes, pickaxes, and spades skill speed increase numbers all adjusted to compensate for base timer reductions + +### Activities +- Planequarry activities now require a pickaxe, wealdreap activities now require an axe, magiculture activities now + require a spade, and base timers and item speed bonuses have been adjusted appropriately +- Planequarry at the Brine Trench base duration changed from 60 to 50 (should have been like, 120 before but it was + mistakenly set to 60, and now it's being adjusted for the tool/timer changes in this release) +- Planequarry XP award changes + - Pure iron ore 25 -> 18 + - Gaian ore 50 -> 25 +- Otherforge + - Base duration changes + - Purify crude iron ingot 105 -> 60 + - Purify iron ingot 115 -> 70 + - Level requirements changes + - Arcanite longsword 15 -> 17 (setting it to 15 was a programming error) +- Havencast + - New cantrips: Light, Dazzle, Decipher Simple Magicscript, Enchant Apprentice Wand + - New spells: Stinging Rays, Flame Whirl +- Wildscour + - Crumbling ruins now has a chance to drop a simple spellpage + +### Monsters +- Grinpads now have a chance to drop a simple spellpage + +### Hearth +- New amenity: binding array (level 1, level 2) + +### Titles +- 7 new titles + - Slayer: Kill 1,000 monsters + - Butcher: Kill 10,000 monsters + - Slaughterer: Kill 100,000 monsters + - Massacrer: Kill 1,000,000 monsters + - Spiteful: Kill 1,000 of one particular monster + - Hateful: Kill 10,000 of one particular monster + - Vicious: Kill 100,000 of one particular monster + +### UI +- Character skills were moved from the Character view to their own view, which features a new interface with XP bars. +- Reduced space between nav menu items + ## [0.1.10.3] - 2021-06-14 ### Fixed |