summaryrefslogtreecommitdiff
path: root/CHANGELOG.md
diff options
context:
space:
mode:
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r--CHANGELOG.md4
1 files changed, 4 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 89647d1..4480d77 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -12,6 +12,10 @@ All notable changes to this project will be documented in this file.
equal to your beastslay level divided by 5, rounded up.
- Equipment break check now occurs immediately once a combatant has been reduced to zero HP or less. Previously
the break check could be skipped under certain conditons where the combat loop ended early.
+
+### Leviathans
+- Leviathan starting HP is now set when the leviathan spawns. Before, it just checked the monster's max HP. This means
+ that if max HP was increased by a patch, the leviathan could become alive again. This is what happened this morning.
### Monsters
- Stalk beast