summaryrefslogtreecommitdiff
path: root/CHANGELOG.md
diff options
context:
space:
mode:
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r--CHANGELOG.md6
1 files changed, 6 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 7bf1ce7..82b7a06 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -47,6 +47,12 @@ All notable changes to this project will be documented in this file.
of the UI boxes has been shuffled and tweaked.
- These changes may have introduced undesirable consequences, especially on mobile. Please report these
consequences with screenshots, and let's work together to get the game looking decent everywhere. 👍
+
+### Networking
+- If a "finish activity" request from the client to the server fails 5 or more times, the client will switch from
+ trying every second to trying every minute. This behavior replaces the error alert (popup) that used to occur. This
+ means that the client will continue trying to get rolling again every minute, indefinitely. So hopefully this resolves
+ frustrating issues with leaving the game to find that your activity was halted due to internet issues.
### Engine
- Refactored some activity and combat code.