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@@ -4,6 +4,20 @@ All notable changes to this project will be documented in this file.
## [Unreleased]
### Added
+- Characters can now rest.
+ - To make your character rest, click the button on the Character screen. To stop resting, click the button again.
+ - While resting, you will be unable to perform activities, but you will accumulate rested time. This time is
+ automatially spent to lower your timers on activities, down to a minimum timer of 10 seconds.
+ - The normal minimum timer for an activity can be broken in this way, but other timer reductions are still held
+ to the minimum timer. For example, if the minimum timer is 35 seconds and your base timer after level adjustments
+ is 40 seconds, but you have a buff that reduces the timer by 10 seconds, the final timer before rested time will
+ still be only 35 seconds, the minimum for that activity. Then, 25 seconds of your rested time will be spent
+ lowering the absolute final timer to 10 seconds.
+ - You get 1 second of rested time for each second of time you spend resting.
+ - Only time that is actually reduced will be consumed from your rested time. If you lose any rested time that you
+ do not see a timer reduction for, it's a bug.
+ - Rested time is used at the end of the activity, when the timer runs out, like other calculations. If you stop
+ your activity before it finishes, rested time will not be used.
- New beastslay activity: the Hopegraves
- New fluxseethe activity: brew trawling draught
- New monsters: bollyrot, crypt writhe