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-rw-r--r--app/models/character.rb10
1 files changed, 5 insertions, 5 deletions
diff --git a/app/models/character.rb b/app/models/character.rb
index 15169a4..f2c450e 100644
--- a/app/models/character.rb
+++ b/app/models/character.rb
@@ -339,7 +339,7 @@ class Character < ApplicationRecord
res = (res * 0.75).ceil if elusive?
res = (res * 1.25).floor if protective?
- [res, 0].max
+ res
end
def max_wounds
@@ -351,11 +351,11 @@ class Character < ApplicationRecord
end
def speed
- [self.beastslay_level + total_stat_change("speed"), 0].max
+ self.beastslay_level + total_stat_change("speed")
end
def accuracy(with_combat_style: false)
- base = [self.beastslay_level + total_stat_change("accuracy"), 0].max
+ base = self.beastslay_level + total_stat_change("accuracy")
if with_combat_style && self.precise?
base = (base * 1.25).floor
elsif with_combat_style && self.brutal?
@@ -365,7 +365,7 @@ class Character < ApplicationRecord
end
def power(with_combat_style: false)
- base = [self.beastslay_level + total_stat_change("power"), 0].max
+ base = self.beastslay_level + total_stat_change("power")
if with_combat_style && self.precise?
base = (base * 0.75).ceil
elsif with_combat_style && self.brutal?
@@ -375,7 +375,7 @@ class Character < ApplicationRecord
end
def evasion(with_combat_style: false)
- base = [self.beastslay_level + total_stat_change("evasion"), 0].max
+ base = self.beastslay_level + total_stat_change("evasion")
if with_combat_style && self.elusive?
base = (base * 1.25).floor
elsif with_combat_style && self.protective?