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Multiplayer, browser based, timer-based RPG
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2021-06-09
Extra guards to prevent running activity duration check code when important ↵
David Gay
related values are nil (hopefully fixes #3 and fixes #2)
2021-06-09
Reduce base duration of smelt activities
David Gay
2021-06-09
Fix spelling of laboratory
David Gay
2021-06-09
New item dropped by balgoloth: balgoloth claw
David Gay
2021-06-09
Fix bug where monster spawn item award code could fail to check all items
David Gay
2021-06-09
Nerf balgoloth, but double its claw size
David Gay
2021-06-07
Looks like this is actually the correct setting to serve public assets, at ↵
David Gay
least these days
2021-06-07
Fix bug with meta resistances not being given special treatment in new ↵
David Gay
combat stance code
2021-06-07
Serve static assets in prod, at least for now, for web worker
David Gay
2021-06-07
Update changelog for 0.1.9
David Gay
2021-06-07
New item: dusted templis
David Gay
2021-06-07
Tweak midoras spice description
David Gay
2021-06-07
New item: mercuria potion
David Gay
2021-06-07
New item: lightblood potion
David Gay
2021-06-07
New item: woodflesh potion
David Gay
2021-06-07
Hook in new web worker stuff with finish activity POST retry stuff
David Gay
2021-06-07
Implement web worker to keep timer running even when page is inactive
David Gay
2021-06-07
Record and reference MonsterSpawn starting HP in the database
David Gay
2021-06-07
Move equipment break check earlier in combat end code so it isn't skipped
David Gay
2021-06-07
Change combat stance modifiers to flat value based on beastslay level
David Gay
2021-06-07
Allow negative resistances, speed, accuracy, power, and evasion
David Gay
2021-06-07
Send message when bazaar order is bought or sold from
David Gay
2021-06-07
Nerf stalk beast and grinpad
David Gay
2021-06-07
Display title at top of character view along with name
David Gay
2021-06-07
Don't say character earned the Sentinel title if they already had it
David Gay
2021-06-07
Fix bug where aspirant title wouldn't be awarded until TL 101
David Gay
2021-06-06
Clarify line in changelog
David Gay
2021-06-06
Increase balgoloth HP from 250 to 500
David Gay
2021-06-06
Do bash damage if you don't have anything else
David Gay
2021-06-06
Inventory: Move consumables up, just below equipment
David Gay
2021-06-06
Add balogloth plate and its crafting activity
David Gay
2021-06-06
Correct some arcanite gear not requiring forge level 2
David Gay
2021-06-06
Add and award Sentinel title, and add leviathan info to changelog
David Gay
2021-06-06
Slightly improve monster spawn reward code and fix bug where only one item ↵
David Gay
reward would be awarded
2021-06-06
Add currency section to new inventory view
David Gay
2021-06-06
Awarding items and XP for leviathans
David Gay
2021-06-06
Leviathans
David Gay
2021-06-06
Messages
David Gay
2021-06-06
Reduce XP values of woodrun bloom and last breath
David Gay
2021-06-06
Pump up monsters' accuracy stats
David Gay
2021-06-06
Tweak/add resistances and damage to monsters and items
David Gay
2021-06-06
More otherforge/equipment rebalancing, and add arcanite gear
David Gay
2021-06-06
Tweak more otherforge XP awards
David Gay
2021-06-06
Add new iron gear and rebalance costs and requirements of gear
David Gay
2021-06-06
Re-apply power stat to combat procedure
David Gay
2021-06-06
Switch from power-based damage to damage types, replace block with ↵
David Gay
resistance, and make natural 20 accuracy rolls always hit (and crit)
2021-06-06
Fix bug when awarding XP from things like opening rusted lockbox
David Gay
2021-06-06
Tweak new inventory screen grid col responsiveness
David Gay
2021-06-06
Tweak finish activity retry code to avoid flooding Honeybadger
David Gay
2021-06-06
Install Honeybadger
David Gay
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