index
:
esoterra.git
develop
master
Multiplayer, browser based, timer-based RPG
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
app
/
controllers
/
game_controller.rb
Age
Commit message (
Collapse
)
Author
2021-05-26
Add a manatrawl activity, and allow for item drop quantity ranges
David Gay
2021-05-25
Award title for mining a yellow beryl
David Gay
2021-05-25
Make sure to always restart activity if no queued_actions
David Gay
2021-05-25
stop_activity
David Gay
2021-05-25
Queued actions, allowing for non-infinite activity repeat and one-time ↵
David Gay
activities
2021-05-24
Improve combat damage text
David Gay
2021-05-24
Combat code fixes
David Gay
2021-05-23
Don't allow fighting if a character has too many wounds
David Gay
2021-05-23
Improve combat code, add monster turns, and improve combat output
David Gay
2021-05-22
Monsters and basic combat
David Gay
2021-05-20
Implement learning activities from other activities
David Gay
2021-05-20
Refactor item xp awards data structure
David Gay
2021-05-19
Implement awarding items for results with no table entry
David Gay
2021-05-19
Refactor item table data structure
David Gay
2021-05-19
Hearth amenity building working!
David Gay
2021-05-19
More work on getting amenity construction working
David Gay
2021-05-19
Revise and progress with hearth amenity construction
David Gay
2021-05-06
Implement drop table scaling
David Gay
2021-05-05
Symbolize whatnot keys
David Gay
2021-05-04
Get XP awards working
David Gay
2021-05-04
Initial draft of timer setup, with results outputting and items being awarded
David Gay