Age | Commit message (Expand) | Author |
2021-06-13 | Fix wrong param name in new CharacterController `#set_character` | David Gay |
2021-06-13 | Only be able to view your own character | David Gay |
2021-06-13 | ItemInfixes | David Gay |
2021-06-13 | Don't allow characters to look at another character's items | David Gay |
2021-06-09 | Fix spelling of laboratory | David Gay |
2021-06-07 | Send message when bazaar order is bought or sold from | David Gay |
2021-06-06 | Messages | David Gay |
2021-06-05 | Display costs and requirements for selected activity in select fields via Sti... | David Gay |
2021-06-05 | Bazaar: Merge "your orders" with "buy orders" and "sell orders", and sort buy... | David Gay |
2021-06-05 | Split activity processing code out into a new class | David Gay |
2021-06-05 | DRY up the `#finish_activity` code a bit | David Gay |
2021-06-05 | Delete exponential table scaling code | David Gay |
2021-06-04 | Adjust error message since Rest section has been removed from Character view | David Gay |
2021-06-03 | Add blank line to beginning of combat result output instead of end | David Gay |
2021-06-03 | Move timer and results to new game containers which are always visible | David Gay |
2021-06-03 | Make sure to add a blank line to results after combat activity even if it end... | David Gay |
2021-06-03 | New title: Aspirant | David Gay |
2021-06-03 | Plug in Spicework | David Gay |
2021-06-03 | Add line break after combat results | David Gay |
2021-06-02 | Magiculture | David Gay |
2021-06-02 | Change initiative rolls to use a d20 instead of a d10 | David Gay |
2021-05-31 | Allow choosing how many items you'd like to craft at hearth amenities | David Gay |
2021-05-31 | Change block so at least one point of damage will always get through | David Gay |
2021-05-31 | Character resting | David Gay |
2021-05-31 | Plug in equip requirements | David Gay |
2021-05-29 | Conditions and states (boons & banes), with `quarrying_draught` | David Gay |
2021-05-29 | *Actually* fix wound bug | David Gay |
2021-05-28 | Fix bug caused by being too wounded to continue combat but not having `#finis... | David Gay |
2021-05-28 | Quickly port leaderboard and rankings from old Esoterra | David Gay |
2021-05-28 | Monsters controller, activities index, and links to activities and items indexes | David Gay |
2021-05-28 | Order BazaarOrders by name, price, then age | David Gay |
2021-05-28 | Implement trophies | David Gay |
2021-05-28 | Order bazaar item selection by name | David Gay |
2021-05-28 | Add axes and pickaxes, and a wildscour task to find them | David Gay |
2021-05-28 | Add `retributor` title, awarded for killing a lesser trodgeathomp | David Gay |
2021-05-28 | Lockbox unlocking, and with it items that start activities when used | David Gay |
2021-05-28 | (Hopefully) fix bug caused by char becoming unable to fight but then getting ... | David Gay |
2021-05-28 | Show error result message when stopping combat due to max wounds | David Gay |
2021-05-28 | Monster drops, with a bunch of relevant data | David Gay |
2021-05-27 | Make timer more robust, and `stop_activity` if you can't do it | David Gay |
2021-05-27 | Fix bug with displaying requirements and/or cost of an activity without one | David Gay |
2021-05-27 | Prevent actions you lack the skill level for | David Gay |
2021-05-27 | Move active action display with timer and results to a `LookController` | David Gay |
2021-05-27 | ItemsController that displays item game data | David Gay |
2021-05-27 | Display cost and requirements of any activity that fails to start | David Gay |
2021-05-27 | Display activities in amenities even if requisite cost isn't met | David Gay |
2021-05-26 | Sort some things | David Gay |
2021-05-26 | Only see activities you know how to perform | David Gay |
2021-05-26 | Immediately stop activity if unable to fight at the end of an encounter, rath... | David Gay |
2021-05-26 | Basic usage of hearth amenities | David Gay |