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Multiplayer, browser based, timer-based RPG
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2021-06-16
Stinging Rays spell as the first DoT
David Gay
2021-06-16
Learn spells from spellpages
David Gay
2021-06-16
[data] New activities: havencast_dazzle, havencast_stinging_rays
David Gay
2021-06-16
[data] New activity: havencast_dazzle
David Gay
2021-06-15
MonsterKills and bestiary view
David Gay
2021-06-15
Add breakage to all equipment items that give a skill speed increase, and to ↵
David Gay
omens
2021-06-15
Basic spellcasting
David Gay
2021-06-14
Fix bug with activity title awarding
David Gay
2021-06-09
Extra guards to prevent running activity duration check code when important ↵
David Gay
related values are nil (hopefully fixes #3 and fixes #2)
2021-06-07
Move equipment break check earlier in combat end code so it isn't skipped
David Gay
2021-06-06
Do bash damage if you don't have anything else
David Gay
2021-06-06
Leviathans
David Gay
2021-06-06
Re-apply power stat to combat procedure
David Gay
2021-06-06
Switch from power-based damage to damage types, replace block with ↵
David Gay
resistance, and make natural 20 accuracy rolls always hit (and crit)
2021-06-06
Fix bug when awarding XP from things like opening rusted lockbox
David Gay
2021-06-05
Fix item gathering and crafting not giving XP
David Gay
2021-06-05
Chance for equipment to break after combat
David Gay
2021-06-05
Split activity processing code out into a new class
David Gay