Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-09 | Extra guards to prevent running activity duration check code when important ↵ | David Gay | |
related values are nil (hopefully fixes #3 and fixes #2) | |||
2021-06-07 | Move equipment break check earlier in combat end code so it isn't skipped | David Gay | |
2021-06-06 | Do bash damage if you don't have anything else | David Gay | |
2021-06-06 | Leviathans | David Gay | |
2021-06-06 | Re-apply power stat to combat procedure | David Gay | |
2021-06-06 | Switch from power-based damage to damage types, replace block with ↵ | David Gay | |
resistance, and make natural 20 accuracy rolls always hit (and crit) | |||
2021-06-06 | Fix bug when awarding XP from things like opening rusted lockbox | David Gay | |
2021-06-05 | Fix item gathering and crafting not giving XP | David Gay | |
2021-06-05 | Chance for equipment to break after combat | David Gay | |
2021-06-05 | Split activity processing code out into a new class | David Gay | |