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AgeCommit message (Collapse)Author
2021-07-11Give hearths a locationDavid Gay
2021-07-08Change how beastslay stances workDavid Gay
2021-07-07Give bollyrots and crypt writhes double the damage capacity at nightDavid Gay
2021-07-07Lusterlight brand omen, and make lusterlight tincture only craftable during ↵David Gay
firstlight
2021-07-07Change beastslay stat and stance modifiersDavid Gay
2021-07-05Give characters a location, and replace the Locations view+controller with a ↵David Gay
Look view+controller
2021-06-23Adjust break chancesDavid Gay
2021-06-23Change breakage mechanicsDavid Gay
2021-06-23Stop activity when character starts resting, to prevent potential exploit of ↵David Gay
gaining rested time while timer runs down
2021-06-16Missed an extra necessary safe navigation operatorDavid Gay
2021-06-16Fix bug with activity completion caused by no-effect equipmentDavid Gay
2021-06-16Change item infix break chance to 1/500David Gay
2021-06-16Stinging Rays spell as the first DoTDavid Gay
2021-06-16Activity equipment item tag requirements, and apply to / adjust all relevant ↵David Gay
activities
2021-06-16[data] New activity: havencast_dazzleDavid Gay
2021-06-15Add 7 new titles, awarded for MonsterKill quantityDavid Gay
2021-06-15MonsterKills and bestiary viewDavid Gay
2021-06-15Add breakage to all equipment items that give a skill speed increase, and to ↵David Gay
omens
2021-06-15Basic spellcastingDavid Gay
2021-06-15Reboot omens and allow infixing items (like omens) into skillsDavid Gay
2021-06-13Move skills to their own page, with a new interface and XP barsDavid Gay
2021-06-13ItemInfixesDavid Gay
2021-06-09Extra guards to prevent running activity duration check code when important ↵David Gay
related values are nil (hopefully fixes #3 and fixes #2)
2021-06-09Fix bug where monster spawn item award code could fail to check all itemsDavid Gay
2021-06-07Fix bug with meta resistances not being given special treatment in new ↵David Gay
combat stance code
2021-06-07Record and reference MonsterSpawn starting HP in the databaseDavid Gay
2021-06-07Change combat stance modifiers to flat value based on beastslay levelDavid Gay
2021-06-07Allow negative resistances, speed, accuracy, power, and evasionDavid Gay
2021-06-07Don't say character earned the Sentinel title if they already had itDavid Gay
2021-06-07Fix bug where aspirant title wouldn't be awarded until TL 101David Gay
2021-06-06Add and award Sentinel title, and add leviathan info to changelogDavid Gay
2021-06-06Slightly improve monster spawn reward code and fix bug where only one item ↵David Gay
reward would be awarded
2021-06-06Awarding items and XP for leviathansDavid Gay
2021-06-06LeviathansDavid Gay
2021-06-06MessagesDavid Gay
2021-06-06Switch from power-based damage to damage types, replace block with ↵David Gay
resistance, and make natural 20 accuracy rolls always hit (and crit)
2021-06-06New inventory view, with items sorted by categoriesDavid Gay
2021-06-05Expand resistances code to have meta resistances: physical and energyDavid Gay
2021-06-05Add resistance stats and rejigger character sheet layoutDavid Gay
2021-06-05Chance for equipment to break after combatDavid Gay
2021-06-05Split activity processing code out into a new classDavid Gay
2021-06-04Don't start progress bar halfway done due to rested timeDavid Gay
2021-06-04Timer progress barDavid Gay
2021-06-03Move timer and results to new game containers which are always visibleDavid Gay
2021-06-03New title: AspirantDavid Gay
2021-06-03Only allow one drink condition, tooDavid Gay
2021-06-03Only allow one food condition per characterDavid Gay
2021-06-03Display amount of time until amenity on cooldown is usable againDavid Gay
2021-06-02MagicultureDavid Gay
2021-05-31Change rested time mechanic to require more active play, and update ↵David Gay
changelog for 0.1.4.1 release