Age | Commit message (Expand) | Author |
2021-07-08 | Change how beastslay stances work | David Gay |
2021-07-07 | Give bollyrots and crypt writhes double the damage capacity at night | David Gay |
2021-07-07 | Lusterlight brand omen, and make lusterlight tincture only craftable during f... | David Gay |
2021-07-07 | Change beastslay stat and stance modifiers | David Gay |
2021-07-05 | Give characters a location, and replace the Locations view+controller with a ... | David Gay |
2021-06-23 | Adjust break chances | David Gay |
2021-06-23 | Change breakage mechanics | David Gay |
2021-06-23 | Stop activity when character starts resting, to prevent potential exploit of ... | David Gay |
2021-06-16 | Missed an extra necessary safe navigation operator | David Gay |
2021-06-16 | Fix bug with activity completion caused by no-effect equipment | David Gay |
2021-06-16 | Change item infix break chance to 1/500 | David Gay |
2021-06-16 | Stinging Rays spell as the first DoT | David Gay |
2021-06-16 | Activity equipment item tag requirements, and apply to / adjust all relevant ... | David Gay |
2021-06-16 | [data] New activity: havencast_dazzle | David Gay |
2021-06-15 | Add 7 new titles, awarded for MonsterKill quantity | David Gay |
2021-06-15 | MonsterKills and bestiary view | David Gay |
2021-06-15 | Add breakage to all equipment items that give a skill speed increase, and to ... | David Gay |
2021-06-15 | Basic spellcasting | David Gay |
2021-06-15 | Reboot omens and allow infixing items (like omens) into skills | David Gay |
2021-06-13 | Move skills to their own page, with a new interface and XP bars | David Gay |
2021-06-13 | ItemInfixes | David Gay |
2021-06-09 | Extra guards to prevent running activity duration check code when important r... | David Gay |
2021-06-09 | Fix bug where monster spawn item award code could fail to check all items | David Gay |
2021-06-07 | Fix bug with meta resistances not being given special treatment in new combat... | David Gay |
2021-06-07 | Record and reference MonsterSpawn starting HP in the database | David Gay |
2021-06-07 | Change combat stance modifiers to flat value based on beastslay level | David Gay |
2021-06-07 | Allow negative resistances, speed, accuracy, power, and evasion | David Gay |
2021-06-07 | Don't say character earned the Sentinel title if they already had it | David Gay |
2021-06-07 | Fix bug where aspirant title wouldn't be awarded until TL 101 | David Gay |
2021-06-06 | Add and award Sentinel title, and add leviathan info to changelog | David Gay |
2021-06-06 | Slightly improve monster spawn reward code and fix bug where only one item re... | David Gay |
2021-06-06 | Awarding items and XP for leviathans | David Gay |
2021-06-06 | Leviathans | David Gay |
2021-06-06 | Messages | David Gay |
2021-06-06 | Switch from power-based damage to damage types, replace block with resistance... | David Gay |
2021-06-06 | New inventory view, with items sorted by categories | David Gay |
2021-06-05 | Expand resistances code to have meta resistances: physical and energy | David Gay |
2021-06-05 | Add resistance stats and rejigger character sheet layout | David Gay |
2021-06-05 | Chance for equipment to break after combat | David Gay |
2021-06-05 | Split activity processing code out into a new class | David Gay |
2021-06-04 | Don't start progress bar halfway done due to rested time | David Gay |
2021-06-04 | Timer progress bar | David Gay |
2021-06-03 | Move timer and results to new game containers which are always visible | David Gay |
2021-06-03 | New title: Aspirant | David Gay |
2021-06-03 | Only allow one drink condition, too | David Gay |
2021-06-03 | Only allow one food condition per character | David Gay |
2021-06-03 | Display amount of time until amenity on cooldown is usable again | David Gay |
2021-06-02 | Magiculture | David Gay |
2021-05-31 | Change rested time mechanic to require more active play, and update changelog... | David Gay |
2021-05-31 | Delete stray `byebug` call | David Gay |