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Multiplayer, browser based, timer-based RPG
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Author
2021-06-05
Display costs and requirements for selected activity in select fields via ↵
David Gay
Stimulus + fetch
2021-05-28
Monsters controller, activities index, and links to activities and items indexes
David Gay
2021-05-27
Move active action display with timer and results to a `LookController`
David Gay
2021-05-27
ItemsController that displays item game data
David Gay
2021-05-26
Show level, xp, xptnl on timer
David Gay
2021-05-26
Add a manatrawl activity, and allow for item drop quantity ranges
David Gay
2021-05-25
Award title for mining a yellow beryl
David Gay
2021-05-25
stop_activity
David Gay
2021-05-23
Improve combat code, add monster turns, and improve combat output
David Gay
2021-05-22
Monsters and basic combat
David Gay
2021-05-20
Implement learning activities from other activities
David Gay
2021-05-20
Refactor item xp awards data structure
David Gay
2021-05-19
Implement crafting from the hearth forge
David Gay
2021-05-19
More work on getting amenity construction working
David Gay
2021-05-19
Revise and progress with hearth amenity construction
David Gay
2021-05-04
Get XP awards working
David Gay
2021-05-04
Quick style for result output
David Gay
2021-05-04
Initial draft of timer setup, with results outputting and items being awarded
David Gay