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Multiplayer, browser based, timer-based RPG
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2021-07-07
Fix bug causing game to be hard-locked unplayable as a result of attempting ↵
David Gay
to do any activity which has no skill requirements
2021-07-07
Show current active skill(s) level and XPTNL based on activity requirements ↵
David Gay
rather than on the last skill that gained XP
2021-07-06
Display remaining actions below timer when a set amount of actions have been ↵
David Gay
queued
2021-06-10
Fix bug in timer partial render caused by not having an active character (#11)
David Gay
2021-06-04
Reduce text size and vertical margin of "Stop" button
David Gay
2021-06-04
Don't start progress bar halfway done due to rested time
David Gay
2021-06-04
Reduce font size of timer and use display font
David Gay
2021-06-04
Timer progress bar
David Gay
2021-06-04
Finishing timer improvements
David Gay
2021-06-03
Use `#pluralize` for max wound(s)
David Gay
2021-06-03
Move timer and results to new game containers which are always visible
David Gay
2021-06-03
Move timer and results to new game containers which are always visible
David Gay