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Multiplayer, browser based, timer-based RPG
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2021-05-29
Conditions and states (boons & banes), with `quarrying_draught`
David Gay
2021-05-29
Prevent chat horizontal scroll
David Gay
2021-05-28
Adjust grid responsiveness on leaderboard
David Gay
2021-05-28
Quickly port leaderboard and rankings from old Esoterra
David Gay
2021-05-28
Monsters controller, activities index, and links to activities and items indexes
David Gay
2021-05-28
Add some janky sizing from old Esoterra to be Good Enough™️ for launch
David Gay
2021-05-28
Add `retributor` title, awarded for killing a lesser trodgeathomp
David Gay
2021-05-28
Change Combat Statistics table to reflect combat styles
David Gay
2021-05-28
Lockbox unlocking, and with it items that start activities when used
David Gay
2021-05-28
Tweak results output
David Gay
2021-05-27
Order activities by name on `locations#show`
David Gay
2021-05-27
Make timer more robust, and `stop_activity` if you can't do it
David Gay
2021-05-27
Move active action display with timer and results to a `LookController`
David Gay
2021-05-27
ItemsController that displays item game data
David Gay
2021-05-27
Display cost and requirements of any activity that fails to start
David Gay
2021-05-26
Sort some things
David Gay
2021-05-26
Simple effect checking allows listern font level 2 to have an effect
David Gay
2021-05-26
Basic usage of hearth amenities
David Gay
2021-05-26
Show level, xp, xptnl on timer
David Gay
2021-05-26
Combat styles
David Gay
2021-05-26
Add a manatrawl activity, and allow for item drop quantity ranges
David Gay
2021-05-25
Make hearth amenity grid more responsive
David Gay
2021-05-25
Improve hearth crafting selection
David Gay
2021-05-25
Delete "Characters" header nav link, for now
David Gay
2021-05-25
Award title for mining a yellow beryl
David Gay
2021-05-25
stop_activity
David Gay
2021-05-25
Queued actions, allowing for non-infinite activity repeat and one-time ↵
David Gay
activities
2021-05-25
Improve hearth view and amenity construction process
David Gay
2021-05-25
Don't render the chat if the user doesn't have an active character
David Gay
2021-05-23
Various appearance improvements
David Gay
2021-05-23
Elements with data-turbolinks-permanent need an id or it won't work
David Gay
2021-05-23
Clear out some cruft from application layout
David Gay
2021-05-23
Don't bold chat message sender name
David Gay
2021-05-23
Change Steward title display appearance
David Gay
2021-05-23
Item usage
David Gay
2021-05-23
Improve combat code, add monster turns, and improve combat output
David Gay
2021-05-23
Adjust combat stats table
David Gay
2021-05-23
Combat Statistics table on character#show
David Gay
2021-05-23
Bazaar with buy orders, sell orders, and order cancellation
David Gay
2021-05-22
Monsters and basic combat
David Gay
2021-05-22
Equiping and unequiping items
David Gay
2021-05-22
Titles
David Gay
2021-05-20
Implement learning activities from other activities
David Gay
2021-05-20
Display learned activities count on characters#show
David Gay
2021-05-20
Refactor item xp awards data structure
David Gay
2021-05-19
Chat
David Gay
2021-05-19
Implement crafting from the hearth forge
David Gay
2021-05-19
Show constructed amenities and provide links for building new ones
David Gay
2021-05-19
More work on getting amenity construction working
David Gay
2021-05-19
Revise and progress with hearth amenity construction
David Gay
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