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Multiplayer, browser based, timer-based RPG
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Author
2021-05-25
stop_activity
David Gay
2021-05-25
Queued actions, allowing for non-infinite activity repeat and one-time activi...
David Gay
2021-05-25
Assign instance var in #current_char to avoid multiple DB calls
David Gay
2021-05-25
Improve hearth view and amenity construction process
David Gay
2021-05-25
Redirect from home page to current character path there is an active character
David Gay
2021-05-25
Don't render the chat if the user doesn't have an active character
David Gay
2021-05-24
Clean up line (please ignore how I just jacked up git)
David Gay
2021-05-24
Don't redirect due to no active character unless a user is logged in
David Gay
2021-05-24
Lower Character base hp from 10 to 9 (11 to 10 at level 1)
David Gay
2021-05-24
Improve combat damage text
David Gay
2021-05-24
Combat code fixes
David Gay
2021-05-23
Various appearance improvements
David Gay
2021-05-23
Elements with data-turbolinks-permanent need an id or it won't work
David Gay
2021-05-23
Clear out some cruft from application layout
David Gay
2021-05-23
Don't bold chat message sender name
David Gay
2021-05-23
Change Steward title display appearance
David Gay
2021-05-23
Item usage
David Gay
2021-05-23
Don't allow fighting if a character has too many wounds
David Gay
2021-05-23
Improve combat code, add monster turns, and improve combat output
David Gay
2021-05-23
Send achievement channel text messsage when someone levels up
David Gay
2021-05-23
Adjust combat stats table
David Gay
2021-05-23
Have equipment stats affect combat stats
David Gay
2021-05-23
Delete stray byebug call
David Gay
2021-05-23
Combat Statistics table on character#show
David Gay
2021-05-23
Bazaar with buy orders, sell orders, and order cancellation
David Gay
2021-05-22
Monsters and basic combat
David Gay
2021-05-22
Equiping and unequiping items
David Gay
2021-05-22
Titles
David Gay
2021-05-20
Implement learning activities from other activities
David Gay
2021-05-20
Display learned activities count on characters#show
David Gay
2021-05-20
Implement learned activities
David Gay
2021-05-20
Add uniqueness scope constraint to BuiltHearthAmenity
David Gay
2021-05-20
Refactor item xp awards data structure
David Gay
2021-05-20
Refactor activity scaling data format
David Gay
2021-05-19
Chat
David Gay
2021-05-19
Add permission level to Users
David Gay
2021-05-19
Implement crafting from the hearth forge
David Gay
2021-05-19
Implement awarding items for results with no table entry
David Gay
2021-05-19
Refactor item table data structure
David Gay
2021-05-19
Show constructed amenities and provide links for building new ones
David Gay
2021-05-19
Hearth amenity building working!
David Gay
2021-05-19
More work on getting amenity construction working
David Gay
2021-05-19
Revise and progress with hearth amenity construction
David Gay
2021-05-18
Display hearth foundation requirements
David Gay
2021-05-18
Hearths, HearthAmenities, and BuiltHearthAmenities
David Gay
2021-05-06
Implement drop table scaling
David Gay
2021-05-05
Symbolize whatnot keys
David Gay
2021-05-04
Get XP awards working
David Gay
2021-05-04
Keep output scrolled down
David Gay
2021-05-04
Quick style for result output
David Gay
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