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AgeCommit message (Expand)Author
2021-06-05Display costs and requirements for selected activity in select fields via Sti...David Gay
2021-06-05Lighten color of resistances text on character sheetDavid Gay
2021-06-05Expand resistances code to have meta resistances: physical and energyDavid Gay
2021-06-05Timer: Switch to 1 minute retries after 5 errors, instead of showing an alert...David Gay
2021-06-05Swap location of results box and chat boxDavid Gay
2021-06-05Add resistance stats and rejigger character sheet layoutDavid Gay
2021-06-05Bazaar: Merge "your orders" with "buy orders" and "sell orders", and sort buy...David Gay
2021-06-05Improve UI responsiveness and scalingDavid Gay
2021-06-05Chance for equipment to break after combatDavid Gay
2021-06-05Split activity processing code out into a new classDavid Gay
2021-06-05DRY up the `#finish_activity` code a bitDavid Gay
2021-06-05Delete exponential table scaling codeDavid Gay
2021-06-04Reduce text size and vertical margin of "Stop" buttonDavid Gay
2021-06-04Don't start progress bar halfway done due to rested timeDavid Gay
2021-06-04Reduce font size of timer and use display fontDavid Gay
2021-06-04Adjust error message since Rest section has been removed from Character viewDavid Gay
2021-06-04Add back in some timer POST error handlingDavid Gay
2021-06-04Timer progress barDavid Gay
2021-06-04Finishing timer improvementsDavid Gay
2021-06-03Use display font for character view submenuDavid Gay
2021-06-03Timer: Don't start and stop updating with controller connects/disconnectsDavid Gay
2021-06-03Lighten color of hearth amenity div bordersDavid Gay
2021-06-03Timer: Improve accuracy/feel by starting to count down immediately (before th...David Gay
2021-06-03Bazaar: Don't display own orders under "Buy Orders" or "Sell Orders"David Gay
2021-06-03Set low-ish `size` of bazaar number fieldsDavid Gay
2021-06-03Remove Rest section from the Character viewDavid Gay
2021-06-03Reduce text size of character view headingsDavid Gay
2021-06-03Add blank line to beginning of combat result output instead of endDavid Gay
2021-06-03Use `#pluralize` for max wound(s)David Gay
2021-06-03Move timer and results to new game containers which are always visibleDavid Gay
2021-06-03Move timer and results to new game containers which are always visibleDavid Gay
2021-06-03Adjust game boxesDavid Gay
2021-06-03Make sure to add a blank line to results after combat activity even if it end...David Gay
2021-06-03New title: AspirantDavid Gay
2021-06-03Only allow one drink condition, tooDavid Gay
2021-06-03Only allow one food condition per characterDavid Gay
2021-06-03Plug in SpiceworkDavid Gay
2021-06-03Display amount of time until amenity on cooldown is usable againDavid Gay
2021-06-03Add line break after combat resultsDavid Gay
2021-06-02Some tweaks and fixes for magicultureDavid Gay
2021-06-02MagicultureDavid Gay
2021-06-02Change initiative rolls to use a d20 instead of a d10David Gay
2021-05-31Change rested time mechanic to require more active play, and update changelog...David Gay
2021-05-31Allow choosing how many items you'd like to craft at hearth amenitiesDavid Gay
2021-05-31Change block so at least one point of damage will always get throughDavid Gay
2021-05-31Delete stray `byebug` callDavid Gay
2021-05-31Character restingDavid Gay
2021-05-31Add link to manage accountDavid Gay
2021-05-31Plug in equip requirementsDavid Gay
2021-05-30Reduce height of result output to help it fit better on smaller screens until...David Gay