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Multiplayer, browser based, timer-based RPG
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2021-06-05
Timer: Switch to 1 minute retries after 5 errors, instead of showing an alert...
David Gay
2021-06-05
Swap location of results box and chat box
David Gay
2021-06-05
Add resistance stats and rejigger character sheet layout
David Gay
2021-06-05
Bazaar: Merge "your orders" with "buy orders" and "sell orders", and sort buy...
David Gay
2021-06-05
Improve UI responsiveness and scaling
David Gay
2021-06-05
Chance for equipment to break after combat
David Gay
2021-06-05
Split activity processing code out into a new class
David Gay
2021-06-05
DRY up the `#finish_activity` code a bit
David Gay
2021-06-05
Delete exponential table scaling code
David Gay
2021-06-04
Reduce text size and vertical margin of "Stop" button
David Gay
2021-06-04
Don't start progress bar halfway done due to rested time
David Gay
2021-06-04
Reduce font size of timer and use display font
David Gay
2021-06-04
Adjust error message since Rest section has been removed from Character view
David Gay
2021-06-04
Add back in some timer POST error handling
David Gay
2021-06-04
Timer progress bar
David Gay
2021-06-04
Finishing timer improvements
David Gay
2021-06-03
Use display font for character view submenu
David Gay
2021-06-03
Timer: Don't start and stop updating with controller connects/disconnects
David Gay
2021-06-03
Lighten color of hearth amenity div borders
David Gay
2021-06-03
Timer: Improve accuracy/feel by starting to count down immediately (before th...
David Gay
2021-06-03
Bazaar: Don't display own orders under "Buy Orders" or "Sell Orders"
David Gay
2021-06-03
Set low-ish `size` of bazaar number fields
David Gay
2021-06-03
Remove Rest section from the Character view
David Gay
2021-06-03
Reduce text size of character view headings
David Gay
2021-06-03
Add blank line to beginning of combat result output instead of end
David Gay
2021-06-03
Use `#pluralize` for max wound(s)
David Gay
2021-06-03
Move timer and results to new game containers which are always visible
David Gay
2021-06-03
Move timer and results to new game containers which are always visible
David Gay
2021-06-03
Adjust game boxes
David Gay
2021-06-03
Make sure to add a blank line to results after combat activity even if it end...
David Gay
2021-06-03
New title: Aspirant
David Gay
2021-06-03
Only allow one drink condition, too
David Gay
2021-06-03
Only allow one food condition per character
David Gay
2021-06-03
Plug in Spicework
David Gay
2021-06-03
Display amount of time until amenity on cooldown is usable again
David Gay
2021-06-03
Add line break after combat results
David Gay
2021-06-02
Some tweaks and fixes for magiculture
David Gay
2021-06-02
Magiculture
David Gay
2021-06-02
Change initiative rolls to use a d20 instead of a d10
David Gay
2021-05-31
Change rested time mechanic to require more active play, and update changelog...
David Gay
2021-05-31
Allow choosing how many items you'd like to craft at hearth amenities
David Gay
2021-05-31
Change block so at least one point of damage will always get through
David Gay
2021-05-31
Delete stray `byebug` call
David Gay
2021-05-31
Character resting
David Gay
2021-05-31
Add link to manage account
David Gay
2021-05-31
Plug in equip requirements
David Gay
2021-05-30
Reduce height of result output to help it fit better on smaller screens until...
David Gay
2021-05-29
Conditions and states (boons & banes), with `quarrying_draught`
David Gay
2021-05-29
Prevent chat horizontal scroll
David Gay
2021-05-29
*Actually* fix wound bug
David Gay
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