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Multiplayer, browser based, timer-based RPG
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items.yml
Age
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Author
2021-05-28
Fully implement stone axe, stone pickaxe, and aethermesh
David Gay
2021-05-28
Add axes and pickaxes, and a wildscour task to find them
David Gay
2021-05-28
Change `warm_diadem` to increase max HP by 2, not 1
David Gay
2021-05-28
Change all item names to lowercase
David Gay
2021-05-28
Add some more otherforge activities and their items
David Gay
2021-05-28
Have locked items become unlocked items which you then open
David Gay
2021-05-28
Lockbox unlocking, and with it items that start activities when used
David Gay
2021-05-28
Refactor HA effects and equipment equip effects to use the same format, then ↵
David Gay
include them both in Character#effects
2021-05-28
Monster drops, with a bunch of relevant data
David Gay
2021-05-25
Add listern font, some related times, and tweak misc data
David Gay
2021-05-24
Add `craft_mending_salve` activity and `aseas_leaf` item
David Gay
2021-05-24
Migrate many items from old Esoterra, and add the Reap Twil Woods activity
David Gay
2021-05-23
Item usage
David Gay
2021-05-23
Have equipment stats affect combat stats
David Gay
2021-05-23
Bazaar with buy orders, sell orders, and order cancellation
David Gay
2021-05-22
Equiping and unequiping items
David Gay
2021-05-20
Implement learning activities from other activities
David Gay
2021-05-20
Refactor item xp awards data structure
David Gay
2021-05-19
Implement crafting from the hearth forge
David Gay
2021-05-18
Hearths, HearthAmenities, and BuiltHearthAmenities
David Gay
2021-05-02
Add item: Stone
David Gay
2021-05-02
Update items data
David Gay
2021-05-02
Add items
David Gay