Age | Commit message (Expand) | Author |
2021-05-28 | Add some more otherforge activities and their items | David Gay |
2021-05-28 | New activity: `craft_iron_lockpicks`, and tweak other otherforge rewards | David Gay |
2021-05-28 | Change to from skill `scale_value` 2 to 1 on all activities | David Gay |
2021-05-28 | Have locked items become unlocked items which you then open | David Gay |
2021-05-28 | Lockbox unlocking, and with it items that start activities when used | David Gay |
2021-05-28 | Reduce warm diadem drop chance | David Gay |
2021-05-28 | Refactor HA effects and equipment equip effects to use the same format, then ... | David Gay |
2021-05-28 | Data tweaks | David Gay |
2021-05-28 | Monster drops, with a bunch of relevant data | David Gay |
2021-05-27 | Add/tweak some activities | David Gay |
2021-05-26 | Implement activity speed increases from HAs, add lab 2, and tweak some constr... | David Gay |
2021-05-26 | Basic usage of hearth amenities | David Gay |
2021-05-26 | Show level, xp, xptnl on timer | David Gay |
2021-05-26 | Add a manatrawl activity, and allow for item drop quantity ranges | David Gay |
2021-05-25 | Add listern font, some related times, and tweak misc data | David Gay |
2021-05-25 | Improve hearth crafting selection | David Gay |
2021-05-25 | Award title for mining a yellow beryl | David Gay |
2021-05-25 | Improve hearth view and amenity construction process | David Gay |
2021-05-24 | Add labratory hearth amenity | David Gay |
2021-05-24 | Add `craft_mending_salve` activity and `aseas_leaf` item | David Gay |
2021-05-24 | Remove exponential table scaling from all activities except planequarry | David Gay |
2021-05-24 | Migrate many items from old Esoterra, and add the Reap Twil Woods activity | David Gay |
2021-05-23 | Item usage | David Gay |
2021-05-23 | Adjust stalk beast stats, and add lesser trodgeathomp to killing fields | David Gay |
2021-05-23 | Have equipment stats affect combat stats | David Gay |
2021-05-23 | Bazaar with buy orders, sell orders, and order cancellation | David Gay |
2021-05-22 | Monsters and basic combat | David Gay |
2021-05-22 | Equiping and unequiping items | David Gay |
2021-05-22 | Titles | David Gay |
2021-05-20 | Implement learning activities from other activities | David Gay |
2021-05-20 | Implement learned activities | David Gay |
2021-05-20 | Refactor item xp awards data structure | David Gay |
2021-05-20 | Refactor activity scaling data format | David Gay |
2021-05-19 | Chat | David Gay |
2021-05-19 | Implement crafting from the hearth forge | David Gay |
2021-05-19 | Refactor item table data structure | David Gay |
2021-05-19 | Hearth amenity building working! | David Gay |
2021-05-19 | Revise and progress with hearth amenity construction | David Gay |
2021-05-18 | Display hearth foundation requirements | David Gay |
2021-05-18 | Hearths, HearthAmenities, and BuiltHearthAmenities | David Gay |
2021-05-04 | Initial draft of timer setup, with results outputting and items being awarded | David Gay |
2021-05-03 | Add Locations | David Gay |
2021-05-02 | Add Activities | David Gay |
2021-05-02 | Add item: Stone | David Gay |
2021-05-02 | Update items data | David Gay |
2021-05-02 | Add items | David Gay |
2021-05-02 | Add skills | David Gay |