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Multiplayer, browser based, timer-based RPG
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2021-05-28
Implement trophies
David Gay
2021-05-28
Activities to craft `iron_axe` and `iron_pickaxe`
David Gay
2021-05-28
Fully implement stone axe, stone pickaxe, and aethermesh
David Gay
2021-05-28
Add axes and pickaxes, and a wildscour task to find them
David Gay
2021-05-28
Change `warm_diadem` to increase max HP by 2, not 1
David Gay
2021-05-28
Change all item names to lowercase
David Gay
2021-05-28
Add `retributor` title, awarded for killing a lesser trodgeathomp
David Gay
2021-05-28
Adjust `wealdreap_twil_woods`
David Gay
2021-05-28
Make all activities innate and remove activity learning, for now
David Gay
2021-05-28
Add some more otherforge activities and their items
David Gay
2021-05-28
New activity: `craft_iron_lockpicks`, and tweak other otherforge rewards
David Gay
2021-05-28
Change to from skill `scale_value` 2 to 1 on all activities
David Gay
2021-05-28
Have locked items become unlocked items which you then open
David Gay
2021-05-28
Lockbox unlocking, and with it items that start activities when used
David Gay
2021-05-28
Reduce warm diadem drop chance
David Gay
2021-05-28
Refactor HA effects and equipment equip effects to use the same format, then ↵
David Gay
include them both in Character#effects
2021-05-28
Data tweaks
David Gay
2021-05-28
Monster drops, with a bunch of relevant data
David Gay
2021-05-27
Add/tweak some activities
David Gay
2021-05-26
Implement activity speed increases from HAs, add lab 2, and tweak some ↵
David Gay
construct costs
2021-05-26
Basic usage of hearth amenities
David Gay
2021-05-26
Show level, xp, xptnl on timer
David Gay
2021-05-26
Add a manatrawl activity, and allow for item drop quantity ranges
David Gay
2021-05-25
Add listern font, some related times, and tweak misc data
David Gay
2021-05-25
Improve hearth crafting selection
David Gay
2021-05-25
Award title for mining a yellow beryl
David Gay
2021-05-25
Improve hearth view and amenity construction process
David Gay
2021-05-24
Add labratory hearth amenity
David Gay
2021-05-24
Add `craft_mending_salve` activity and `aseas_leaf` item
David Gay
2021-05-24
Remove exponential table scaling from all activities except planequarry
David Gay
2021-05-24
Migrate many items from old Esoterra, and add the Reap Twil Woods activity
David Gay
2021-05-23
Item usage
David Gay
2021-05-23
Adjust stalk beast stats, and add lesser trodgeathomp to killing fields
David Gay
2021-05-23
Have equipment stats affect combat stats
David Gay
2021-05-23
Bazaar with buy orders, sell orders, and order cancellation
David Gay
2021-05-22
Monsters and basic combat
David Gay
2021-05-22
Equiping and unequiping items
David Gay
2021-05-22
Titles
David Gay
2021-05-20
Implement learning activities from other activities
David Gay
2021-05-20
Implement learned activities
David Gay
2021-05-20
Refactor item xp awards data structure
David Gay
2021-05-20
Refactor activity scaling data format
David Gay
2021-05-19
Chat
David Gay
2021-05-19
Implement crafting from the hearth forge
David Gay
2021-05-19
Refactor item table data structure
David Gay
2021-05-19
Hearth amenity building working!
David Gay
2021-05-19
Revise and progress with hearth amenity construction
David Gay
2021-05-18
Display hearth foundation requirements
David Gay
2021-05-18
Hearths, HearthAmenities, and BuiltHearthAmenities
David Gay
2021-05-04
Initial draft of timer setup, with results outputting and items being awarded
David Gay
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