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Old version of dmn in Rust (unmaintained, I don't like Rust)
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npcs.rs
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2024-01-31
`random npc` accepts level argument
HEAD
master
David Gay
2024-01-31
Fix wrong operator
David Gay
2024-01-31
Fix usage of magic item enum
David Gay
2024-01-31
random npc command
David Gay
2024-01-22
Simple magic item generation for 1st level NPCs
David Gay
2023-10-16
Add missing Npc persona to ignored test
David Gay
2023-10-16
Limit human strength to 18
David Gay
2023-10-16
Add NPC personality and disposition to persona generation
David Gay
2023-10-16
NPC personalities
David Gay
2023-10-16
Use signed ints for ability scores
David Gay
2023-10-16
Racial ability score min/max (male only)
David Gay
2023-10-15
Add some simple debug logging
David Gay
2023-10-15
Add racial modifiers when generating henchmen
David Gay
2023-10-15
Hook up races
David Gay
2023-10-15
Draft some code of breaking up the NPC ability score generation
David Gay
2023-10-14
Add NPC-specific class ability score modifiers when generating henchmen
David Gay
2023-10-14
Tests and TODOs
David Gay
2023-10-14
First parts of generating henchman ability scores
David Gay
2023-10-14
Partial implementation of Class struct
David Gay
2023-10-07
Start adding npcs module
David Gay