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author | David Gay <david@davidgay.org> | 2021-06-05 20:57:15 -0400 |
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committer | David Gay <david@davidgay.org> | 2021-06-05 20:57:15 -0400 |
commit | 3f44addf1959ff095a4eb23fc30c6642fcfdcaf2 (patch) | |
tree | 71b6b0890a18f464e09628c0fe304a98c0d63c55 | |
parent | 392ca98ddb4962e31024eb3c073c70fa7bc804b7 (diff) |
Changelog: Add note about resistances
-rw-r--r-- | CHANGELOG.md | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 82b7a06..f40d94f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -36,7 +36,9 @@ All notable changes to this project will be documented in this file. - Any item equipped during combat is at risk, even if it provides no combat benefit. This may be changed in the future. - Currently, non-combat activities do not put your items at risk. This will change in the future. - +- Resistances have been added, but not implemented. You can see them on your character sheet, but they don't do + anything yet. + ### Bazaar - Buy orders are now sorted highest price to lowest price, so the most desirable orders are at the top. - Removed "Your Orders" section, instead adding your orders back to the "Sell Orders" and "Buy Orders" lists, |