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authorDavid Gay <david@davidgay.org>2021-06-03 21:41:40 -0400
committerDavid Gay <david@davidgay.org>2021-06-03 21:41:40 -0400
commit445fc96368ef2fa9f3a9be17cd0ae7d160de315b (patch)
tree7671af4903b90d34ed021c8206b0163c9cf83993
parent3a3aecce332a144ff3c904b40b7aae9f32ea3deb (diff)
Changelog: Add note I forgot to add
-rw-r--r--CHANGELOG.md1
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diff --git a/CHANGELOG.md b/CHANGELOG.md
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@@ -9,6 +9,7 @@ amenities, etc that are added unless they are special in some way.
### Added
- Current activity, timer, results, and conditions (boons & banes) are now always visible. Most are located in a new box
above the chat, while the results output is now in a new box below the main box.
+ - When performing a beastslay activity, current and max wounds will be displayed as well.
- You can now see your resting status and toggle rest in the new timer box when you aren't performing an activity.
- Spicework has been implemented. You can now craft food and drugs in your hearth, once you build a spicebench.
A character can only have one food condition and one drink condition at a time. If a second food or drink condition