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authorDavid Gay <david@davidgay.org>2021-05-31 19:02:35 -0400
committerDavid Gay <david@davidgay.org>2021-05-31 19:02:35 -0400
commitd187b3e5f640a3524bd4d648dbec30a07335d41e (patch)
tree78c3e7df24a5d295970f3e4264f251365da5840c
parent89e195e38bb160e1faf49ccb40d79e3e1429a583 (diff)
Add additional note to 0.1.4 changelog notes
-rw-r--r--CHANGELOG.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 5416fc9..3981c11 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -19,6 +19,7 @@ All notable changes to this project will be documented in this file.
do not see a timer reduction for, it's a bug.
- Rested time is used at the end of the activity, when the timer runs out, like other calculations. If you stop
your activity before it finishes, rested time will not be used.
+ - You can accumulate up to 10 days of rested time.
- You can now choose how many items you'd like to craft at your forge or labratory. If you want to just keep crafting
until you run out of materials, just enter a large number. Crafting will continue until materials are expended.
- New Beastslay activity: the Hopegraves