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Multiplayer, browser based, timer-based RPG
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2021-06-06
Add and award Sentinel title, and add leviathan info to changelog
David Gay
2021-06-06
Slightly improve monster spawn reward code and fix bug where only one item ↵
David Gay
reward would be awarded
2021-06-06
Add currency section to new inventory view
David Gay
2021-06-06
Awarding items and XP for leviathans
David Gay
2021-06-06
Leviathans
David Gay
2021-06-06
Messages
David Gay
2021-06-06
Reduce XP values of woodrun bloom and last breath
David Gay
2021-06-06
Pump up monsters' accuracy stats
David Gay
2021-06-06
Tweak/add resistances and damage to monsters and items
David Gay
2021-06-06
More otherforge/equipment rebalancing, and add arcanite gear
David Gay
2021-06-06
Tweak more otherforge XP awards
David Gay
2021-06-06
Add new iron gear and rebalance costs and requirements of gear
David Gay
2021-06-06
Re-apply power stat to combat procedure
David Gay
2021-06-06
Switch from power-based damage to damage types, replace block with ↵
David Gay
resistance, and make natural 20 accuracy rolls always hit (and crit)
2021-06-06
Fix bug when awarding XP from things like opening rusted lockbox
David Gay
2021-06-06
Tweak new inventory screen grid col responsiveness
David Gay
2021-06-06
Tweak finish activity retry code to avoid flooding Honeybadger
David Gay
2021-06-06
Install Honeybadger
David Gay
2021-06-06
Use display font for buttons
David Gay
2021-06-06
Improved inventory section for equipped items
David Gay
2021-06-06
New inventory view, with items sorted by categories
David Gay
2021-06-05
Add forgotten lines of migration, for posterity
David Gay
2021-06-05
Increase min and max height of chat
David Gay
2021-06-05
Reduce footer padding and made the rest of the content fill in that space
David Gay
2021-06-05
Adjust chat box so scrollbar lines up with main box scrollbar
David Gay
2021-06-05
Merge branch 'main' into develop
David Gay
2021-06-05
Fix item gathering and crafting not giving XP
David Gay
2021-06-05
Fix item gathering and crafting not giving XP
David Gay
2021-06-05
Bump iron shield Otherforge level requirement from 4 to 5
David Gay
2021-06-05
Display costs and requirements for selected activity in select fields via ↵
David Gay
Stimulus + fetch
2021-06-05
Changelog: Add note about resistances
David Gay
2021-06-05
Lighten color of resistances text on character sheet
David Gay
2021-06-05
Expand resistances code to have meta resistances: physical and energy
David Gay
2021-06-05
Timer: Switch to 1 minute retries after 5 errors, instead of showing an ↵
David Gay
alert and stopping
2021-06-05
Swap location of results box and chat box
David Gay
2021-06-05
Add resistance stats and rejigger character sheet layout
David Gay
2021-06-05
Bazaar: Merge "your orders" with "buy orders" and "sell orders", and sort ↵
David Gay
buy orders highest price to lowest
2021-06-05
Improve UI responsiveness and scaling
David Gay
2021-06-05
Rename pig iron ingot
David Gay
2021-06-05
Change iron longsword otherforge level requirement from 5 to 7
David Gay
2021-06-05
Nerf wealdreap, planequarry, and manatrawl XP values
David Gay
2021-06-05
Adjust some ore/ignot drop and XP stuff
David Gay
2021-06-05
2-space indent for markdown
David Gay
2021-06-05
Chance for equipment to break after combat
David Gay
2021-06-05
Split activity processing code out into a new class
David Gay
2021-06-05
DRY up the `#finish_activity` code a bit
David Gay
2021-06-05
Delete exponential table scaling code
David Gay
2021-06-04
Reduce text size and vertical margin of "Stop" button
David Gay
2021-06-04
Don't start progress bar halfway done due to rested time
David Gay
2021-06-04
Reduce font size of timer and use display font
David Gay
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