Age | Commit message (Expand) | Author |
---|---|---|
2021-05-23 | Improve combat code, add monster turns, and improve combat output | David Gay |
2021-05-22 | Monsters and basic combat | David Gay |
2021-05-20 | Implement learning activities from other activities | David Gay |
2021-05-20 | Refactor item xp awards data structure | David Gay |
2021-05-19 | Implement awarding items for results with no table entry | David Gay |
2021-05-19 | Refactor item table data structure | David Gay |
2021-05-19 | Hearth amenity building working! | David Gay |
2021-05-19 | More work on getting amenity construction working | David Gay |
2021-05-19 | Revise and progress with hearth amenity construction | David Gay |
2021-05-06 | Implement drop table scaling | David Gay |
2021-05-05 | Symbolize whatnot keys | David Gay |
2021-05-04 | Get XP awards working | David Gay |
2021-05-04 | Initial draft of timer setup, with results outputting and items being awarded | David Gay |