Age | Commit message (Expand) | Author |
2021-06-06 | Switch from power-based damage to damage types, replace block with resistance... | David Gay |
2021-06-06 | Tweak new inventory screen grid col responsiveness | David Gay |
2021-06-06 | Improved inventory section for equipped items | David Gay |
2021-06-06 | New inventory view, with items sorted by categories | David Gay |
2021-06-05 | Display costs and requirements for selected activity in select fields via Sti... | David Gay |
2021-06-05 | Lighten color of resistances text on character sheet | David Gay |
2021-06-05 | Expand resistances code to have meta resistances: physical and energy | David Gay |
2021-06-05 | Add resistance stats and rejigger character sheet layout | David Gay |
2021-06-03 | Use display font for character view submenu | David Gay |
2021-06-03 | Lighten color of hearth amenity div borders | David Gay |
2021-06-03 | Remove Rest section from the Character view | David Gay |
2021-06-03 | Reduce text size of character view headings | David Gay |
2021-06-03 | Move timer and results to new game containers which are always visible | David Gay |
2021-06-03 | Display amount of time until amenity on cooldown is usable again | David Gay |
2021-06-02 | Some tweaks and fixes for magiculture | David Gay |
2021-06-02 | Magiculture | David Gay |
2021-05-31 | Allow choosing how many items you'd like to craft at hearth amenities | David Gay |
2021-05-31 | Character resting | David Gay |
2021-05-31 | Add link to manage account | David Gay |
2021-05-29 | Conditions and states (boons & banes), with `quarrying_draught` | David Gay |
2021-05-28 | Quickly port leaderboard and rankings from old Esoterra | David Gay |
2021-05-28 | Change Combat Statistics table to reflect combat styles | David Gay |
2021-05-28 | Lockbox unlocking, and with it items that start activities when used | David Gay |
2021-05-27 | ItemsController that displays item game data | David Gay |
2021-05-27 | Display cost and requirements of any activity that fails to start | David Gay |
2021-05-26 | Sort some things | David Gay |
2021-05-26 | Simple effect checking allows listern font level 2 to have an effect | David Gay |
2021-05-26 | Basic usage of hearth amenities | David Gay |
2021-05-26 | Combat styles | David Gay |
2021-05-25 | Make hearth amenity grid more responsive | David Gay |
2021-05-25 | Improve hearth crafting selection | David Gay |
2021-05-25 | Queued actions, allowing for non-infinite activity repeat and one-time activi... | David Gay |
2021-05-25 | Improve hearth view and amenity construction process | David Gay |
2021-05-23 | Various appearance improvements | David Gay |
2021-05-23 | Item usage | David Gay |
2021-05-23 | Adjust combat stats table | David Gay |
2021-05-23 | Combat Statistics table on character#show | David Gay |
2021-05-22 | Equiping and unequiping items | David Gay |
2021-05-22 | Titles | David Gay |
2021-05-20 | Display learned activities count on characters#show | David Gay |
2021-05-19 | Implement crafting from the hearth forge | David Gay |
2021-05-19 | Show constructed amenities and provide links for building new ones | David Gay |
2021-05-19 | Revise and progress with hearth amenity construction | David Gay |
2021-05-18 | Display hearth foundation requirements | David Gay |
2021-05-18 | Hearths, HearthAmenities, and BuiltHearthAmenities | David Gay |
2021-05-06 | Implement drop table scaling | David Gay |
2021-05-02 | Character items and inventory, with ability to add and remove items | David Gay |
2021-05-02 | Login with forced character creation, views, etc | David Gay |