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AgeCommit message (Expand)Author
2021-05-28Lockbox unlocking, and with it items that start activities when usedDavid Gay
2021-05-28Tweak results outputDavid Gay
2021-05-27Order activities by name on `locations#show`David Gay
2021-05-27Make timer more robust, and `stop_activity` if you can't do itDavid Gay
2021-05-27Move active action display with timer and results to a `LookController`David Gay
2021-05-27ItemsController that displays item game dataDavid Gay
2021-05-27Display cost and requirements of any activity that fails to startDavid Gay
2021-05-26Sort some thingsDavid Gay
2021-05-26Simple effect checking allows listern font level 2 to have an effectDavid Gay
2021-05-26Basic usage of hearth amenitiesDavid Gay
2021-05-26Show level, xp, xptnl on timerDavid Gay
2021-05-26Combat stylesDavid Gay
2021-05-26Add a manatrawl activity, and allow for item drop quantity rangesDavid Gay
2021-05-25Make hearth amenity grid more responsiveDavid Gay
2021-05-25Improve hearth crafting selectionDavid Gay
2021-05-25Delete "Characters" header nav link, for nowDavid Gay
2021-05-25Award title for mining a yellow berylDavid Gay
2021-05-25stop_activityDavid Gay
2021-05-25Queued actions, allowing for non-infinite activity repeat and one-time activi...David Gay
2021-05-25Improve hearth view and amenity construction processDavid Gay
2021-05-25Don't render the chat if the user doesn't have an active characterDavid Gay
2021-05-23Various appearance improvementsDavid Gay
2021-05-23Elements with data-turbolinks-permanent need an id or it won't workDavid Gay
2021-05-23Clear out some cruft from application layoutDavid Gay
2021-05-23Don't bold chat message sender nameDavid Gay
2021-05-23Change Steward title display appearanceDavid Gay
2021-05-23Item usageDavid Gay
2021-05-23Improve combat code, add monster turns, and improve combat outputDavid Gay
2021-05-23Adjust combat stats tableDavid Gay
2021-05-23Combat Statistics table on character#showDavid Gay
2021-05-23Bazaar with buy orders, sell orders, and order cancellationDavid Gay
2021-05-22Monsters and basic combatDavid Gay
2021-05-22Equiping and unequiping itemsDavid Gay
2021-05-22TitlesDavid Gay
2021-05-20Implement learning activities from other activitiesDavid Gay
2021-05-20Display learned activities count on characters#showDavid Gay
2021-05-20Refactor item xp awards data structureDavid Gay
2021-05-19ChatDavid Gay
2021-05-19Implement crafting from the hearth forgeDavid Gay
2021-05-19Show constructed amenities and provide links for building new onesDavid Gay
2021-05-19More work on getting amenity construction workingDavid Gay
2021-05-19Revise and progress with hearth amenity constructionDavid Gay
2021-05-18Display hearth foundation requirementsDavid Gay
2021-05-18Hearths, HearthAmenities, and BuiltHearthAmenitiesDavid Gay
2021-05-06Implement drop table scalingDavid Gay
2021-05-04Get XP awards workingDavid Gay
2021-05-04Keep output scrolled downDavid Gay
2021-05-04Quick style for result outputDavid Gay
2021-05-04Initial draft of timer setup, with results outputting and items being awardedDavid Gay
2021-05-03Locations viewsDavid Gay