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Multiplayer, browser based, timer-based RPG
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Author
2021-06-05
Expand resistances code to have meta resistances: physical and energy
David Gay
2021-06-05
Swap location of results box and chat box
David Gay
2021-06-05
Add resistance stats and rejigger character sheet layout
David Gay
2021-06-05
Bazaar: Merge "your orders" with "buy orders" and "sell orders", and sort buy...
David Gay
2021-06-05
Improve UI responsiveness and scaling
David Gay
2021-06-05
Chance for equipment to break after combat
David Gay
2021-06-04
Reduce text size and vertical margin of "Stop" button
David Gay
2021-06-04
Don't start progress bar halfway done due to rested time
David Gay
2021-06-04
Reduce font size of timer and use display font
David Gay
2021-06-04
Timer progress bar
David Gay
2021-06-04
Finishing timer improvements
David Gay
2021-06-03
Use display font for character view submenu
David Gay
2021-06-03
Lighten color of hearth amenity div borders
David Gay
2021-06-03
Bazaar: Don't display own orders under "Buy Orders" or "Sell Orders"
David Gay
2021-06-03
Set low-ish `size` of bazaar number fields
David Gay
2021-06-03
Remove Rest section from the Character view
David Gay
2021-06-03
Reduce text size of character view headings
David Gay
2021-06-03
Use `#pluralize` for max wound(s)
David Gay
2021-06-03
Move timer and results to new game containers which are always visible
David Gay
2021-06-03
Move timer and results to new game containers which are always visible
David Gay
2021-06-03
Adjust game boxes
David Gay
2021-06-03
New title: Aspirant
David Gay
2021-06-03
Display amount of time until amenity on cooldown is usable again
David Gay
2021-06-03
Add line break after combat results
David Gay
2021-06-02
Some tweaks and fixes for magiculture
David Gay
2021-06-02
Magiculture
David Gay
2021-05-31
Allow choosing how many items you'd like to craft at hearth amenities
David Gay
2021-05-31
Character resting
David Gay
2021-05-31
Add link to manage account
David Gay
2021-05-30
Reduce height of result output to help it fit better on smaller screens until...
David Gay
2021-05-29
Conditions and states (boons & banes), with `quarrying_draught`
David Gay
2021-05-29
Prevent chat horizontal scroll
David Gay
2021-05-28
Adjust grid responsiveness on leaderboard
David Gay
2021-05-28
Quickly port leaderboard and rankings from old Esoterra
David Gay
2021-05-28
Monsters controller, activities index, and links to activities and items indexes
David Gay
2021-05-28
Add some janky sizing from old Esoterra to be Good Enough™️ for launch
David Gay
2021-05-28
Add `retributor` title, awarded for killing a lesser trodgeathomp
David Gay
2021-05-28
Change Combat Statistics table to reflect combat styles
David Gay
2021-05-28
Lockbox unlocking, and with it items that start activities when used
David Gay
2021-05-28
Tweak results output
David Gay
2021-05-27
Order activities by name on `locations#show`
David Gay
2021-05-27
Make timer more robust, and `stop_activity` if you can't do it
David Gay
2021-05-27
Move active action display with timer and results to a `LookController`
David Gay
2021-05-27
ItemsController that displays item game data
David Gay
2021-05-27
Display cost and requirements of any activity that fails to start
David Gay
2021-05-26
Sort some things
David Gay
2021-05-26
Simple effect checking allows listern font level 2 to have an effect
David Gay
2021-05-26
Basic usage of hearth amenities
David Gay
2021-05-26
Show level, xp, xptnl on timer
David Gay
2021-05-26
Combat styles
David Gay
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