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Multiplayer, browser based, timer-based RPG
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2021-06-22
Make sure skill leaderboards are displayed alphabetically
David Gay
2021-06-16
Adjust skill view grid breakpoints
David Gay
2021-06-16
Display XPTNL on skill view
David Gay
2021-06-16
Missed an extra necessary safe navigation operator
David Gay
2021-06-16
Fix bug with activity completion caused by no-effect equipment
David Gay
2021-06-16
Change item infix break chance to 1/500
David Gay
2021-06-16
Stinging Rays spell as the first DoT
David Gay
2021-06-16
Learn spells from spellpages
David Gay
2021-06-16
Activity equipment item tag requirements, and apply to / adjust all relevant ↵
David Gay
activities
2021-06-16
[data] New activities: havencast_dazzle, havencast_stinging_rays
David Gay
2021-06-16
[data] New activity: havencast_dazzle
David Gay
2021-06-15
Reduce space between nav menu items
David Gay
2021-06-15
Add 7 new titles, awarded for MonsterKill quantity
David Gay
2021-06-15
MonsterKills and bestiary view
David Gay
2021-06-15
Add breakage to all equipment items that give a skill speed increase, and to ↵
David Gay
omens
2021-06-15
Basic spellcasting
David Gay
2021-06-15
Reboot omens and allow infixing items (like omens) into skills
David Gay
2021-06-14
Merge branch 'develop' into 0.1.11
David Gay
# Conflicts: # CHANGELOG.md
2021-06-14
Fix bug with activity title awarding
David Gay
2021-06-13
Move skills to their own page, with a new interface and XP bars
David Gay
2021-06-13
Fix wrong param name in new CharacterController `#set_character`
David Gay
2021-06-13
Only be able to view your own character
David Gay
2021-06-13
ItemInfixes
David Gay
2021-06-13
Don't allow characters to look at another character's items
David Gay
2021-06-10
Start results div scrolled to bottom on page changes
David Gay
2021-06-10
Fix bug in timer partial render caused by not having an active character (#11)
David Gay
2021-06-09
Only scroll chat and results output to the bottom on new content when ↵
David Gay
already scrolled to the bottom or near the bottom
2021-06-09
Extra guards to prevent running activity duration check code when important ↵
David Gay
related values are nil (hopefully fixes #3 and fixes #2)
2021-06-09
Fix spelling of laboratory
David Gay
2021-06-09
Fix bug where monster spawn item award code could fail to check all items
David Gay
2021-06-07
Fix bug with meta resistances not being given special treatment in new ↵
David Gay
combat stance code
2021-06-07
Hook in new web worker stuff with finish activity POST retry stuff
David Gay
2021-06-07
Implement web worker to keep timer running even when page is inactive
David Gay
2021-06-07
Record and reference MonsterSpawn starting HP in the database
David Gay
2021-06-07
Move equipment break check earlier in combat end code so it isn't skipped
David Gay
2021-06-07
Change combat stance modifiers to flat value based on beastslay level
David Gay
2021-06-07
Allow negative resistances, speed, accuracy, power, and evasion
David Gay
2021-06-07
Send message when bazaar order is bought or sold from
David Gay
2021-06-07
Display title at top of character view along with name
David Gay
2021-06-07
Don't say character earned the Sentinel title if they already had it
David Gay
2021-06-07
Fix bug where aspirant title wouldn't be awarded until TL 101
David Gay
2021-06-06
Do bash damage if you don't have anything else
David Gay
2021-06-06
Inventory: Move consumables up, just below equipment
David Gay
2021-06-06
Add and award Sentinel title, and add leviathan info to changelog
David Gay
2021-06-06
Slightly improve monster spawn reward code and fix bug where only one item ↵
David Gay
reward would be awarded
2021-06-06
Add currency section to new inventory view
David Gay
2021-06-06
Awarding items and XP for leviathans
David Gay
2021-06-06
Leviathans
David Gay
2021-06-06
Messages
David Gay
2021-06-06
Re-apply power stat to combat procedure
David Gay
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