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Multiplayer, browser based, timer-based RPG
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2021-07-07
Times of day, and a primitive clock in the header
David Gay
2021-07-07
Change beastslay stat and stance modifiers
David Gay
2021-07-07
Show current active skill(s) level and XPTNL based on activity requirements r...
David Gay
2021-07-07
Consolidate identical bazaar postings
David Gay
2021-07-06
Display remaining actions below timer when a set amount of actions have been ...
David Gay
2021-07-06
Increase chat message area chat message limit from 100 to 200, and add a chat...
David Gay
2021-07-05
Give characters a location, and replace the Locations view+controller with a ...
David Gay
2021-07-05
Change Floret GID to `floret`
David Gay
2021-07-05
Hook aetherloom up to hearth controller
David Gay
2021-06-23
Adjust break chances
David Gay
2021-06-23
Change breakage mechanics
David Gay
2021-06-23
Stop activity when character starts resting, to prevent potential exploit of ...
David Gay
2021-06-23
Fix activities without requirements not completing
David Gay
2021-06-23
Fix results and chat divs sometimes not scrolling due to large output
David Gay
2021-06-22
Fix being unable to change combat styles
David Gay
2021-06-22
Make sure skill leaderboards are displayed alphabetically
David Gay
2021-06-16
Adjust skill view grid breakpoints
David Gay
2021-06-16
Display XPTNL on skill view
David Gay
2021-06-16
Missed an extra necessary safe navigation operator
David Gay
2021-06-16
Fix bug with activity completion caused by no-effect equipment
David Gay
2021-06-16
Change item infix break chance to 1/500
David Gay
2021-06-16
Stinging Rays spell as the first DoT
David Gay
2021-06-16
Learn spells from spellpages
David Gay
2021-06-16
Activity equipment item tag requirements, and apply to / adjust all relevant ...
David Gay
2021-06-16
[data] New activities: havencast_dazzle, havencast_stinging_rays
David Gay
2021-06-16
[data] New activity: havencast_dazzle
David Gay
2021-06-15
Reduce space between nav menu items
David Gay
2021-06-15
Add 7 new titles, awarded for MonsterKill quantity
David Gay
2021-06-15
MonsterKills and bestiary view
David Gay
2021-06-15
Add breakage to all equipment items that give a skill speed increase, and to ...
David Gay
2021-06-15
Basic spellcasting
David Gay
2021-06-15
Reboot omens and allow infixing items (like omens) into skills
David Gay
2021-06-14
Merge branch 'develop' into 0.1.11
David Gay
2021-06-14
Fix bug with activity title awarding
David Gay
2021-06-13
Move skills to their own page, with a new interface and XP bars
David Gay
2021-06-13
Fix wrong param name in new CharacterController `#set_character`
David Gay
2021-06-13
Only be able to view your own character
David Gay
2021-06-13
ItemInfixes
David Gay
2021-06-13
Don't allow characters to look at another character's items
David Gay
2021-06-10
Start results div scrolled to bottom on page changes
David Gay
2021-06-10
Fix bug in timer partial render caused by not having an active character (#11)
David Gay
2021-06-09
Only scroll chat and results output to the bottom on new content when already...
David Gay
2021-06-09
Extra guards to prevent running activity duration check code when important r...
David Gay
2021-06-09
Fix spelling of laboratory
David Gay
2021-06-09
Fix bug where monster spawn item award code could fail to check all items
David Gay
2021-06-07
Fix bug with meta resistances not being given special treatment in new combat...
David Gay
2021-06-07
Hook in new web worker stuff with finish activity POST retry stuff
David Gay
2021-06-07
Implement web worker to keep timer running even when page is inactive
David Gay
2021-06-07
Record and reference MonsterSpawn starting HP in the database
David Gay
2021-06-07
Move equipment break check earlier in combat end code so it isn't skipped
David Gay
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